Discover. Book. Step inside.
A mobile platform project for discovering, scheduling and viewing virtual art exhibitions — designed end to end, tested twice, and revised on evidence.
People interested in virtual exhibitions needed a simple way to discover exhibitions, understand schedules, book a session and enter the experience. The booking flow had to feel reliable — and easy to repeat.
Lead UX designer, researcher and UI designer, end to end: interviews, empathy maps, wireframes, two prototype rounds, two usability studies and the revised high-fidelity design.
Google UX Design certificate project, May–October 2023. Research explored visitors' needs and frustrations around finding exhibitions, understanding availability and completing a booking.
The strongest evidence in this project is not a claim about adoption. It is the way participant feedback changed the design between the lo-fi and hi-fi rounds.
Stated plainly: a certificate project — the evidence is the completed prototype and the revisions testing produced. Accessibility measures (alt text, contrast, heading hierarchy) were design intentions reviewed within the project's scope, not validated performance; no adoption or conversion is claimed.
User interviews and empathy maps explored what people need from virtual exhibitions — and where finding them, understanding availability and booking breaks down. Pain points were synthesized into a persona to design against.
A user journey map, problem statement and How-Might-We questions framed the work; paper wireframes explored the flow before any pixels were committed.
Browse exhibitions and the calendar.
Choose an exhibition and date.
Confirm details and session.
Enter the virtual exhibition.
Return for future exhibitions.
Digital wireframes became a lo-fi prototype. The first usability study asked for two things the design was missing: a profile section and FAQ support — both added.
The booking flow was kept visible and predictable — dates, times and confirmation states are clear — so users always know where they are and what happens next.
The second usability study, on the hi-fi prototype, found the calendar unclear, information about artists missing, and no visible success state. The final iteration clarified the calendar, added artist information and made completion obvious — and closed with an accessibility review.
The core discovery touchpoint. Exhibitions as bookable tours — Van Gogh immersive, Da Vinci — one tap from browsing to booking.
Step inside. A full-screen immersive view of the exhibition — designed to work with or without VR glasses.
Completion, made obvious. Round-two testing asked for a visible success state — this is it, with the email reminder and the next tour one tap away.
The original prototype was designed in 2023, while completing the Google UX Design Certificate. In 2026 the interface was rebuilt end to end — same identity (Inter, the VirtuArt blue and yellow), same flows — applying the findings of the two usability rounds: a legible calendar, artist information on every tour, and a booking confirmation that shows the full reservation. The 2023 screens above remain as the original deliverable.










